Private _activeCurrently active texture unit.
Private _enginePrivate _fragmentPrivate _glPrivate _glPrivate _isPrivate _vertexAttribute variable location in webgl.
Readonly cameraShader program id.
Readonly materialReadonly otherReadonly rendererReadonly sceneStatic Private _counterShader program counter.
WebGL program.
Whether this shader program is valid.
Private _createPrivate _createPrivate _getPrivate _getPrivate _groupingPush texture data or uniform data into the block of the corresponding group.
Shader uniform.
Shader data group: Scene, Camera, Renderer and Material.
Is it a texture or a uniform variable.
Private _recordUpload all shader data in shader uniform block.
shader Uniform block
shader data
Upload texture shader data in shader uniform block.
shader Uniform block
shader data
Upload constant shader data in shader uniform block.
shader Uniform block
shader data
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Shader program, corresponding to the GPU shader program.